LayerManager Class (Internal)
The
LayerManager
class is gradually being refactor into aComponentManager
class and will be made part of thelifecycle
directory. It is now an internal class, use theDeck
class (or theDeckGL
React Component) which creates aLayerManager
under the hood.
The LayerManager
class manages a set of layers' lifecycle.
For more information consult the Using Standalone article.
Constructor
Creates a new LayerManager
instance.
new LayerManager(gl, {eventManager: ...}})`
Parameters:
Methods
needsRedraw
Checks if layers need to be redrawn.
layerManager.needsRedraw({clearRedrawFlags = false});
Parameters:
clearRedrawFlags
(boolean) - Reset the needs redraw status
Returns:
true
if redraw is needed.
getLayers
Returns an list of layers, optionally be filtered by a list of layer ids.
const layers = layerManager.getLayers({layerIds = []});
Parameters:
layerIds
(string[], optional) - A list of layer id strings. If supplied, the returned list will only contain layers whoseid
property matches (see note) one of the strings in the list.
Returns:
Layer[]
- array of layer instances.
Notes:
- The returned list of layers is "expanded" in the sense that composite layers will have been recursively rendered and the list will thus only contain primitive layers.
- When supplying the layer id of a composite layer, all the sub layers rendered by that layer will be included.
- layer id matching checks that a layer id starts with one of the supplied strings. This ensures that sublayers rendered by a composite layer with the given id will also be included in the matched list.
setLayers
Provide a new list of layers. Layers will be matched against old layers, and any composite layers will be recursively expanded into primitive layers.
layerManager.updateLayers({newLayers});
newLayers
(Layer[]) - Array of layers
updateLayers
Updates the current list of layers.