LayerManager Class (Internal)
The
LayerManagerclass is gradually being refactor into aComponentManagerclass and will be made part of thelifecycledirectory. It is now an internal class, use theDeckclass (or theDeckGLReact Component) which creates aLayerManagerunder the hood.
The LayerManager class manages a set of layers' lifecycle.
For more information consult the Using Standalone article.
Constructor
Creates a new LayerManager instance.
new LayerManager(gl, {eventManager: ...}})`
Parameters:
Methods
needsRedraw
Checks if layers need to be redrawn.
layerManager.needsRedraw({clearRedrawFlags = false});
Parameters:
clearRedrawFlags(boolean) - Reset the needs redraw status
Returns:
trueif redraw is needed.
getLayers
Returns an list of layers, optionally be filtered by a list of layer ids.
const layers = layerManager.getLayers({layerIds = []});
Parameters:
layerIds(string[], optional) - A list of layer id strings. If supplied, the returned list will only contain layers whoseidproperty matches (see note) one of the strings in the list.
Returns:
Layer[]- array of layer instances.
Notes:
- The returned list of layers is "expanded" in the sense that composite layers will have been recursively rendered and the list will thus only contain primitive layers.
- When supplying the layer id of a composite layer, all the sub layers rendered by that layer will be included.
- layer id matching checks that a layer id starts with one of the supplied strings. This ensures that sublayers rendered by a composite layer with the given id will also be included in the matched list.
setLayers
Provide a new list of layers. Layers will be matched against old layers, and any composite layers will be recursively expanded into primitive layers.
layerManager.updateLayers({newLayers});
newLayers(Layer[]) - Array of layers
updateLayers
Updates the current list of layers.